﻿#pragma once
#include <vector>
#include <string>
#include <map>
using namespace std;
extern vector<vector<string>> sayContent;
extern enum ROOM_NUMBER { QING, LUO, BAI, ZI, LUAN, SHEN };
extern enum NPC_NUMBER { BAIHUZI, BAIYUE, CHIBAO, JIEJIE, YUNLUAN, TONGMEN };
extern struct Place
{
	ROOM_NUMBER room;
	string name;
	string roleName;
	int roleId;
	vector<string> say;
	int hp=0;
	int atk=0;
};
extern map<ROOM_NUMBER, Place> pos;